Reviewed · SAVANNAH TOURS
Savannah Ghostwalker Tour and Ghost Hunt
Savannah Ghostwalker mixes documented local history with paranormal investigation. At Madison Square, you receive a K2 EMF meter and learn how to use it before walking through old squares, cemeteries, battlefields, and mansion-lined streets. Guides Patrick and Gene add personal stories, historic photographs, and, in Gene’s case, memories from his former police work in Savannah.
I like the small group of no more than 16 people, which makes it easier to hear the guide and handle the meters. I also like that the tour treats the ghost stories as part of Savannah’s past rather than turning every stop into a theatrical scare. The main caution is timing: the basic description says about 1.5 hours, while the detailed route and guide information indicate a walk that can run 2.5 hours.
Key points to know before you book

- Real K2 EMF meters: You receive instruction and use the handheld devices during the walk.
- Patrick or Gene lead the tour: Both focus heavily on Savannah’s history, with ghost stories woven into the sites.
- Six historic squares and more than seven haunted locations: The route includes Colonial Park Cemetery, Lafayette Square, Chippewa Square, Wright Square, and Oglethorpe Square.
- A late, outdoor walking experience: The tour begins promptly at 9 p.m. and covers roughly 3,500 steps.
- Age and access rules matter: You must be at least 16, and the route is not recommended for people with mobility problems.
- Allow extra time: Some descriptions say 90 minutes, but the actual walk may continue for about 2.5 hours.
Savannah after dark, with history in the lead

Savannah is an easy city to explore on foot, but nighttime changes the mood. The squares grow quiet, the old buildings take on sharper outlines, and familiar places such as Chippewa Square feel different after sunset. This tour uses that atmosphere well without relying only on jump scares or spooky sound effects.
The strongest part is the historical framing. You learn why a square, cemetery, battlefield, or mansion matters before hearing the supernatural stories attached to it. That approach suits you if you want to understand Savannah’s past and culture while enjoying a little uncertainty about what may still linger there.
Patrick and Gene have different strengths. Patrick is praised for his humor, storytelling, and ability to paint a scene. Gene brings a direct, fact-based style and has personal knowledge of Savannah from his years as a police officer in the 1980s. He was connected to one of the incidents involving people associated with Midnight in the Garden of Good and Evil, which gives some of his local stories an unusual first-person link.
Neither guide is presented as a stage performer. You should expect conversation, explanation, and time spent listening at each stop. That is good news if you prefer substance, but it can feel slow if you want a fast-moving hunt with constant paranormal activity.
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Meeting Patrick or Gene at Madison Square

The meeting point is the southwest corner of Madison Square, across from Saint John’s Episcopal Church. Look for the The March to the Sea historical marker near 332 Bull Street. The start time is 9 p.m., and you should arrive early for check-in.
This is important. The guide waits in the square before the start, but the group begins moving after the introduction. If you arrive late, you may have trouble finding the group once it has left. Use the company phone number printed on your ticket if you are delayed. Do not rely only on a message sent through a third-party booking site.
The guide begins by handing out the K2 EMF meters. You receive basic instructions, then carry the meter as you walk. The device is designed to register changes in electromagnetic fields. It does not prove that a ghost is present, so keep your expectations sensible. Its real value is that it gives you something to do besides listen. You become part of the search rather than simply standing at the edge of the story.
Madison Square itself sets the tone. It is one of Savannah’s formal public squares, with major religious and historic buildings nearby. The opening talk connects the square to Savannah’s wartime past and to the city’s wider collection of ghost tales.
Colonial Park Cemetery and Savannah’s uneasy past
Colonial Park Cemetery is one of the most atmospheric stops. Your guide explains its history and the stories linked to the burial ground. You remain outside historic buildings and cemetery interiors are not included, so the experience is about the site, its setting, and the account you hear.
The cemetery stop works best if you listen for the difference between established facts and later folklore. Savannah’s old burial grounds naturally invite dramatic stories, but a good guide can help you separate what is documented from what has grown through retelling. Gene is especially noted for pointing out common misconceptions and focusing on claims with some basis behind them.
Expect to spend about 15 minutes here. That is enough for a focused explanation, though not enough for a long independent look around. Since there are no public restrooms along the route, take care of that before the group leaves Madison Square.
Lafayette Square and the haunted mansion stories

The walk continues to Lafayette Square, where the guide discusses the square and nearby historic homes. The Andrew Low House is among the landmarks associated with the tour, though you do not go inside it. This is a useful distinction when you plan your evening: you are seeing the exteriors and hearing the stories, not taking a house tour.
Lafayette Square gives the guide a chance to connect architecture with local legend. Old homes are not treated as isolated haunted props. Their owners, residents, and changing uses form part of the story. That makes the stop more satisfying if you enjoy learning how Savannah developed over time.
Patrick often uses photographs to support his stories. Gene also shows images connected to reported paranormal activity. These can add a visual jolt to the evening, but they may take a little time to locate on an iPad. If the group pauses while the guide searches for a photograph, you may feel the pace loosen.
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Chippewa Square and the familiar Savannah setting

Chippewa Square is one of the most recognizable places on the route. The guide explains its history, then points out nearby locations linked to ghost stories. The square is familiar to many people from film and television, but this tour uses it for local history rather than movie trivia alone.
This stop is a good example of the tour’s balance. You get a prominent Savannah landmark, a clear explanation of its place in the city, and several nearby tales. The supernatural material adds atmosphere without replacing the historical talk.
The group may stop for questions here and at other squares. That is useful if you want detail, but it also explains why the walk can run longer than the advertised 90 minutes. Some people enjoy the extra discussion, while others may wish the guide answered individual questions while walking.
Wright Square, the hanging square

Wright Square is presented as the hanging square, giving the route one of its darker historical settings. The guide discusses the square’s past and the hauntings connected to it.
This stop helps show why Savannah ghost tours work best when they deal with real events first. A place associated with punishment, death, or conflict carries emotional weight before any ghost tale is added. You do not need to believe every paranormal account to understand why these locations have such strong legends.
The square also gives you a chance to use the EMF meter in a new setting. Keep in mind that a reading can have ordinary causes, and the tour does not promise a supernatural encounter. The fun is in watching the meter, hearing the explanation, and deciding for yourself how much weight to give the moment.
Oglethorpe Square and the final stories

Oglethorpe Square is the last named stop. The guide points out haunted locations around the square and explains their history and ghost lore. It is a quieter way to finish than a staged finale, with the group still focused on streets, buildings, and stories rather than a special effect.
The route then returns to Madison Square. The total walk is described as roughly 3,500 steps. That is manageable for most people who are comfortable walking for an evening, but the combination of distance, standing, and uneven historic sidewalks can be tiring.
Wear comfortable shoes and plan for changing weather. This is an outdoor activity, and poor weather can lead to a different date or a full refund. Bring only what you need, since you will be carrying an EMF meter and walking for much of the night.
How the ghost hunt really feels

The K2 meter is the tour’s most interactive feature. You can watch the lights change as you pass different places, and the guide explains what the device is meant to detect. It creates a shared activity for the group and works well for families with older teenagers, couples, and friends who want something more active than a standard lecture.
Still, this is not a guaranteed ghost encounter. The supplied information promises a search for paranormal activity, not proof of it. You may see a meter react, hear a story, or view a photograph that makes you pause. You may also spend long stretches simply listening to Savannah’s past.
That is why the tour’s strongest appeal is its mixture of history and ghost lore. If you want a serious investigation with scientific equipment, this is probably too light. If you want a theatrical haunted attraction, it may be too restrained. If you want a walking history tour with an eerie edge, it fits much better.
The guides make the biggest difference
Patrick and Gene are the central reason this experience earns its high marks. Both are licensed city tour guides, and the strongest accounts describe them as friendly, funny, clear, and deeply familiar with Savannah.
Patrick is particularly good for you if storytelling is the main reason you book. He uses photographs, personal accounts, and vivid descriptions to make the locations easier to picture. He has also been praised for staying after the tour to offer additional Savannah information.
Gene takes a more fact-focused approach. He answers questions in detail, draws on his background as a retired police officer, and works to correct popular myths. If you prefer evidence and local context over broad ghost claims, Gene may be your preferred guide.
You cannot choose your guide with certainty, though some booking arrangements may allow a preference. Both guides cover the same general route, but the tone can vary. This is one of those tours where the person holding the flashlight matters as much as the places you visit.
Price, group size, and what you receive
At $35 per person, the tour offers a fair deal for a small-group evening walk. You receive a guide, a city route covering several major squares, historical interpretation, ghost stories, and use of a K2 EMF meter. The price is especially reasonable if you would otherwise pay separately for a daytime orientation walk and a nighttime ghost tour.
You do not receive entry to the Andrew Low House, other historic homes, cemeteries, or museums. You are paying for the outdoor route and the guide’s interpretation. If you want interiors, schedule those as separate visits.
The maximum group size is 16. That is small enough for the guide to manage the meters and answer questions, though a full group can still spread out on city sidewalks. The tour is offered in English and uses a mobile ticket.
The activity has a 4.9 rating from 646 ratings, with 98 percent of customers recommending it. That points to a strong overall experience, but the lower ratings reveal two practical risks: late communication and an occasional operational problem. Arrive early, save the operator’s phone number, and understand that weather or an unmet minimum can cancel the walk.
Who should book this Savannah night walk?
I would choose this for you if you:
- Want Savannah history with ghost stories added
- Enjoy walking and standing outdoors after dark
- Like hands-on features such as an EMF meter
- Prefer a small group to a large trolley or theatrical production
- Are interested in local stories, photographs, and real events
- Are at least 16 years old
I would think twice if you want a short, fast ghost tour. The route may last up to 2.5 hours, and the guide may spend a fair amount of time answering questions or showing images. It is also a poor fit if you have mobility problems, dislike standing, or need regular restroom stops.
Alcohol is not allowed, and animals of any type are not permitted. Parking is available at the Liberty Street Parking Garage at 301 West Liberty Street, next to The Mellow Mushroom Restaurant. Public transportation is nearby.
Should you book the Savannah Ghostwalker Tour?
Book it if you want a history-first ghost walk with a real local guide and a simple interactive tool. Patrick and Gene bring strong personal knowledge of Savannah, and the route covers many important squares in one evening. The tour gives you a useful introduction to the city’s past while showing you how its ghost traditions grew around real places and events.
Skip it if you want to go inside haunted buildings, avoid long walks, or demand a tightly timed investigation. The advertised duration deserves attention, and the no-refund policy means you should be certain of your plans before booking.
For the best experience, arrive before 9 p.m., use the restroom beforehand, wear walking shoes, check the weather, and keep the operator’s phone number handy. Approach the EMF meter as a playful experiment rather than a guarantee, and you’ll get the most from this thoughtful, slightly eerie walk through Savannah.
FAQ
Where does the Savannah Ghostwalker Tour begin?
The tour begins at Madison Square, at 332 Bull Street in Savannah. Meet at the southwest corner across from Saint John’s Episcopal Church, near the The March to the Sea historical marker.
What time does the tour start?
The tour starts promptly at 9 p.m. You should arrive early for check-in because the guide begins moving the group after the introduction.
How long does the tour last?
The basic tour information describes the experience as about 1.5 hours. The detailed route and guide information indicate that the walk may last up to 2.5 hours, so allow extra time.
What places does the tour visit?
The route includes Madison Square, Colonial Park Cemetery, Lafayette Square, Chippewa Square, Wright Square, and Oglethorpe Square. The guide also points out haunted historic homes, battlefields, and other locations.
Do I enter the historic homes or cemetery?
No. Entry inside historic homes, cemeteries, or museums is not included. The tour takes place outdoors and covers the history and ghost stories connected to those sites.
Do I get to use paranormal equipment?
Yes. You receive a K2 EMF meter and instruction on how to use it while searching for paranormal activity during the walk.
What is the minimum age?
Participants must be at least 16 years old. The age rule has no exceptions.
Is the tour suitable for people with mobility problems?
No. The tour is not recommended for people with mobility problems. It covers about 3,500 steps and involves walking and standing outdoors.
What happens if the weather is poor?
The experience requires good weather. If poor weather causes a cancellation, you are offered another date or a full refund. A cancellation caused by too few participants also results in an alternative date or experience, or a full refund.
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